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Geier Reach Bandit // Vildin-Pack Alpha

Magic: The GatheringShadows over Innistrad Promos#159s

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Magic: The Gathering

Coût de mana

Shadows over Innistrad PromosPSOI · #159s
Type de carte
Creature — Human Rogue Werewolf
Rareté
Rare
Prix indicatif
★ 1,39 € · ★ 1,16 $
Valeur de mana
3
Force
3
Endurance
2
Couleur
Rouge

Texte de la carte

Haste At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Slawomir Maniak
Langue de la carte
English
Date de sortie
2016-04-08

Texte d’ambiance

The cathars realized they had not tracked her—she had led them here.

Vildin-Pack Alpha

Creature — Werewolf

Whenever a Werewolf you control enters, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Force
4
Endurance
3

Précisions de règles

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.

If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

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