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Platinum Emperion

Magic: The GatheringScars of Mirrodin#193

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Magic: The Gathering

Mana cost

Scars of MirrodinSOM · #193
Card type
Artifact Creature — Golem
Rarity
Mythic rare
Indicative price
10.21 € · ★ 18.96 € · 19.23 $ · ★ 42.31 $
Mana value
8
Power
8
Toughness
8
Colour
Colourless

Card text

Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PredhLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Chris Rahn
Card language
English
Release date
2010-10-01

Flavour text

It ignores such insignificant forces as time, entropy, and death.

Rulings

Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn’t change as a result.

Effects that replace an event with having you gain life (like Words of Worship’s effect does) or having you lose life will end up replacing the event with nothing.

Effects that would replace having you gain life with some other event won’t be able to be applied because it’s impossible for you to gain life.

If a cost would include causing you to gain life (like the alternative cost of an opponent’s Invigorate does), that cost can’t be paid.

If an effect says to set your life total to a certain number, that part of the effect won’t do anything.

If an effect would cause you to exchange life totals with another player, the exchange won’t happen. Neither player’s life total changes.

In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn’t cause you to lose life.

Platinum Emperion’s ability doesn’t prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won’t lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won’t gain any life.

Spells and abilities that would normally cause you to gain or lose life still resolve, but the life-gain or life-loss part simply has no effect.

You can’t pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won’t result in your life total changing.

Other printings of this card

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