Card library

Earth Kingdom Jailer

Magic: The GatheringAvatar: The Last Airbender#16

Click the card to switch sides

—Views —Likes —Times played

Magic: The Gathering

Mana cost

Avatar: The Last AirbenderTLA · #16
Card type
Creature — Human Soldier Ally
Rarity
Uncommon
Indicative price
0.10 € · ★ 0.20 € · 0.13 $ · ★ 0.28 $
Mana value
3
Power
3
Toughness
3
Colour
White

Card text

When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield.

Format legality

  • AlchemyLegal
  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Danciao
Card language
English
Release date
2025-11-21

Flavour text

"Go ahead and run. My ostrich-horse loves a good chase."

Rulings

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

If Earth Kingdom Jailer leaves the battlefield before its triggered ability resolves, the target artifact, creature, or enchantment won't be exiled.

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

Report a problem

This report is sent to the administrator. Your explanation remains private.