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Necromancy

Magic: The GatheringVisions#64

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Magic: The Gathering

Mana cost

VisionsVIS · #64
Card type
Enchantment
Rarity
Uncommon
Indicative price
12.26 € · 19.68 $
Mana value
3
Colour
Black

Card text

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Format legality

  • BrawlLegal
  • CommanderLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • OathbreakerLegal
  • PredhLegal
  • PremodernLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Pete Venters
Card language
English
Release date
1997-02-03

Rulings

The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.

When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.

Necromancy enters as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering. It follows all the rules for Auras from then on.

If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.

The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for example, if another effect allowed you to cast it as though it had flash), then it won't be sacrificed.

Other printings of this card

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