Knighted Myr
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—Times played
- Card type
- Artifact Creature — Myr Knight
- Rarity
- Common
- Indicative price
- 0.04 € · ★ 0.21 € · 0.30 $ · ★ 0.21 $
- Mana value
- 3
- Power
- 2
- Toughness
- 2
- Colour
- White
Card text
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
"This one fights like a leonin!" —Jor Kadeen
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- PaupercommanderLegal
- PennyLegal
- VintageLegal
Updated on
Printing information
- Illustrator
- Izzy
- Card language
- English
- Release date
- 2023-08-04
Rulings
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.