Blood Tyrant
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Magic: The Gathering
Mana cost
- Card type
- Creature — Vampire
- Rarity
- Rare
- Indicative price
- 0.23 € · ★ 0.26 € · 0.43 $ · ★ 0.39 $
- Mana value
- 7
- Power
- 5
- Toughness
- 5
- Colour
- Blue Black Red
Card text
Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on this creature.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PredhLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Karl Kopinski
- Card language
- English
- Release date
- 2009-02-06
Rulings
Blood Tyrant’s second ability causes each player to lose 1 life, including you. Blood Tyrant will count each player’s life loss, including yours, when determining how many +1/+1 counters it gets.
Blood Tyrant’s third ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.
In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Blood Tyrant’s third ability can trigger.