Fury of the Horde
Click the card to switch sides
Magic: The Gathering
Mana cost
- Card type
- Sorcery
- Rarity
- Rare
- Indicative price
- 2.29 € · 6.25 $
- Mana value
- 7
- Colour
- Red
Card text
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PredhLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Stephen Tappin
- Card language
- English
- Release date
- 2014-09-05
Rulings
If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost.
Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.
You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.
You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.