Card library

Kilo, Apogee Mind

Magic: The GatheringEdge of Eternities Commander#3

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Magic: The Gathering

Mana cost

Edge of Eternities CommanderEOC · #3
Card type
Legendary Artifact Creature — Robot Artificer
Rarity
Mythic rare
Indicative price
0.86 € · ★ 0.56 € · 2.05 $ · ★ 0.44 $
Mana value
3
Power
3
Toughness
3
Colour
White Blue Red

Card text

Haste Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • OathbreakerLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Tuan Duong Chu
Card language
English
Release date
2025-08-01

Flavour text

Both sculptor and sculpted.

Rulings

If Kilo is tapped to station a permanent, its last ability will resolve before the station ability resolves.

If a permanent or player has more than one kind of counter on them, and you choose for that permanent or player to get additional counters, that permanent or player must get one of each kind of counter they already have. You can’t have them get just one kind of counter they already have and not the others.

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.

When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.

You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

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