Archmage of Runes
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Magic: The Gathering
Mana cost
- Card type
- Creature — Giant Wizard
- Rarity
- Rare
- Indicative price
- 3.84 € · ★ 4.36 € · 3.56 $ · ★ 4.22 $
- Mana value
- 5
- Power
- 3
- Toughness
- 6
- Colour
- Blue
Card text
Instant and sorcery spells you cast cost less to cast. Whenever you cast an instant or sorcery spell, draw a card.
Format legality
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- FutureLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- StandardLegal
- StandardbrawlLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Kai Carpenter
- Card language
- English
- Release date
- 2024-11-15
Flavour text
He's so intent on his study that others think him frozen in place.
Rulings
Archmage of Runes's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell.
Archmage of Runes's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast instant and sorcery spells.
Archmage of Runes's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.