Shah of Naar Isle
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Magic: The Gathering
Mana cost
- Card type
- Creature — Efreet
- Rarity
- Rare
- Indicative price
- 0.32 € · ★ 2.91 € · 0.36 $ · ★ 1.50 $
- Mana value
- 4
- Power
- 6
- Toughness
- 6
- Colour
- Red
Card text
Trample Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature's echo cost is paid, each opponent may draw up to three cards.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PredhLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Jon Foster
- Card language
- English
- Release date
- 2007-05-04
Rulings
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
When the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.