Card library

Captivating Vampire

Magic: The GatheringInnistrad Remastered#100

Click the card to switch sides

—Views —Likes —Times played

Magic: The Gathering

Mana cost

Innistrad RemasteredINR · #100
Card type
Creature — Vampire
Rarity
Rare
Indicative price
1.92 € · ★ 2.66 € · 3.49 $ · ★ 4.07 $
Mana value
3
Power
2
Toughness
2
Colour
Black

Card text

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PredhLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Eric Deschamps
Card language
English
Release date
2025-01-24

Rulings

Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.

Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.

The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.

Other printings of this card

Report a problem

This report is sent to the administrator. Your explanation remains private.