Fight or Flight

Magic: The GatheringInvasion#16
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Card type
Enchantment
Rarity
Rare
Indicative price
0.88 € · ★ 11.54 € · 2.16 $ · ★ 10.01 $
Mana value
4
Colour
White

Card text

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • PredhLegal
  • PremodernLegal
  • VintageLegal

Updated on

Printing information

Illustrator
Randy Gallegos
Card language
English
Release date
2000-10-02

Rulings

Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.

If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.

The effect is best understood if you read it as "creatures not in the chosen pile can't attack."

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