Wandering Mage

Magic: The GatheringMasters Edition III#186
—Views —Likes —Times played
Card type
Creature — Human Cleric Wizard
Rarity
Rare
Indicative price
Price unavailable
Mana value
3
Power
0
Toughness
3
Colour
White Blue Black

Card text

, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. : Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. , Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • PennyLegal
  • PredhLegal
  • PremodernLegal
  • VintageLegal

Updated on

Printing information

Illustrator
Pete Venters
Card language
English
Release date
2009-09-07

Rulings

If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.

The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.

Other printings of this card

Report a problem

This report is sent to the administrator. Your explanation remains private.