Command Tower
- Card type
- Land
- Rarity
- Common
- Mana value
- 0
- Colour
- Colourless
Card text
: Add one mana of any color in your commander's color identity.
"Starting to like this chair. It's feeling like a little piece of home we're carrying to the edge of the universe." —Captain Jonathan Archer
Format legality
- CommanderLegal
- Duel CommanderLegal
- Pauper CommanderLegal
- StandardNot provided
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperLegal
- AlchemyLegal
- BrawlLegal
- Competitive BrawlLegal
- Historic BrawlNot provided
- Standard BrawlLegal
- ExplorerNot provided
- HistoricLegal
- TimelessLegal
- GladiatorLegal
- OathbreakerLegal
- Old SchoolNot provided
- Penny DreadfulNot provided
- PreDHNot provided
- PremodernNot provided
- Tiny Leaders RebornNot provided
- Future StandardNot provided
Updated on
Play this card in a deck
Add Command Tower to a deck that fits your table’s format to play Magic online on MainTable.
Find an online Magic tablePrinting information
- Illustrator
- Arthur Yuan
- Card language
- English
- Release date
- 2026-11-13
Rulings
If you don't have a commander, Command Tower's ability produces no mana.
If you have two commanders, the ability adds one mana of any color in their combined color identities.
If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce .
Other printings of this card
Newest first · includes artwork variants.
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Indicative price history
Indicative Scryfall prices for this printing. EUR and USD reflect different markets, without conversion. Dates reflect actual recorded observations.
Show accessible observations
| Observation date | Foil / Non-foil | Price |
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Combos involving this card
Combinations from Commander Spellbook. Check prerequisites, format legality and game context. Source conditions are in English.