Goro-Goro and Satoru
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- Card type
- Legendary Creature — Goblin Human
- Rarity
- Mythic rare
- Indicative price
- 1.13 € · ★ 2.50 € · 1.40 $ · ★ 2.93 $
- Mana value
- 3
- Power
- 3
- Toughness
- 4
- Colour
- Blue Black Red
Card text
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. : Creatures you control gain haste until end of turn.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- OathbreakerLegal
- TimelessLegal
- VintageLegal
Updated on
Printing information
- Illustrator
- Johannes Voss
- Card language
- English
- Release date
- 2023-04-21
Rulings
The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won’t gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.