Iron Apprentice

Magic: The GatheringKamigawa: Neon Dynasty#248
—Views —Likes —Times played
Card type
Artifact Creature — Construct
Rarity
Common
Indicative price
0.16 € · ★ 0.30 € · 0.28 $ · ★ 0.39 $
Mana value
1
Power
0
Toughness
0
Colour
Colourless

Card text

This creature enters with a +1/+1 counter on it. When this creature dies, if it had counters on it, put those counters on target creature you control.

"I needed an extra set of hands, so I built one." —Kenji, Sokenzan artisan

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PauperLegal
  • PaupercommanderLegal
  • PioneerLegal
  • TimelessLegal
  • VintageLegal

Updated on

Printing information

Illustrator
Kekai Kotaki
Card language
English
Release date
2022-02-18

Rulings

If Iron Apprentice has -1/-1 counters on it when it dies, the last ability will include those as well. This may result in the recipient also dying.

In some unusual cases, you may end up putting the counters on more than one permanent. For example, if you control The Ozolith when Iron Apprentice dies, you will put the appropriate number of each kind of counter onto both The Ozolith and the target creature.

Iron Apprentice puts all of its counters onto the target creature, not just its +1/+1 counters.

Iron Apprentice's ability doesn't cause you to move counters from itself to the target creature. Rather, you put the same number of each kind of counter Iron Apprentice had when it died onto that creature.

Report a problem

This report is sent to the administrator. Your explanation remains private.