Card library

Sage of the Beyond

Magic: The GatheringOutlaws of Thunder Junction Commander#111

Click the card to switch sides

—Views —Likes —Times played

Magic: The Gathering

Mana cost

Outlaws of Thunder Junction CommanderOTC · #111
Card type
Creature — Spirit Giant
Rarity
Rare
Indicative price
0.52 € · 2.40 $
Mana value
7
Power
5
Toughness
5
Colour
Blue

Card text

Flying Spells you cast from anywhere other than your hand cost less to cast. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Cristi Balanescu
Card language
English
Release date
2024-04-19

Rulings

Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.

If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

The cost reduction applies only to generic mana in the costs of spells you cast from anywhere other than your hand. It can't reduce requirements of a specific color of mana.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Sage of the Beyond). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

Other printings of this card

Report a problem

This report is sent to the administrator. Your explanation remains private.