Escape to the Wilds
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Magic: The Gathering
Mana cost
- Card type
- Sorcery
- Rarity
- Rare
- Indicative price
- 0.27 € · 0.33 $
- Mana value
- 5
- Colour
- Red Green
Card text
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Chris Ostrowski
- Card language
- English
- Release date
- 2024-04-19
Flavour text
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
Rulings
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
If you don't play a card exiled this way, it remains in exile.
The additional land that you play doesn't have to be from among the exiled cards.