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Fight with Fire

Magic: The GatheringPioneer Masters#135

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Magic: The Gathering

Mana cost

Pioneer MastersPIO · #135
Card type
Sorcery
Rarity
Uncommon
Indicative price
Price unavailable
Mana value
3
Colour
Red

Card text

Kicker (You may pay an additional as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Yongjae Choi
Card language
English
Release date
2024-12-10

Rulings

If Fight with Fire is kicked, it can target creatures, players, and planeswalkers.

If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.

You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

If a spell's kicker cost was paid, the spell is "kicked."

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

The kicker ability doesn't let you pay a kicker cost more than once.

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

Other printings of this card

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