Goblin War Party
—Views
—Likes
—Times played
- Card type
- Sorcery
- Rarity
- Common
- Indicative price
- Price unavailable
- Mana value
- 4
- Colour
- Red
Card text
Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine (Choose both if you pay the entwine cost.)
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- PaupercommanderLegal
- PennyLegal
- VintageLegal
Updated on
Printing information
- Illustrator
- Deruchenko Alexander
- Card language
- English
- Release date
- 2020-09-26
Rulings
Goblin War Party’s second mode affects only creatures you control at the time the spell resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain haste.
If Goblin War Party is entwined, its modes are performed in order. The Goblin tokens you create get +1/+1 and gain haste.