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Celestial Crusader

Magic: The GatheringThe List#C14-68

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Magic: The Gathering

Mana cost

The ListPLST · #C14-68
Card type
Creature — Spirit
Rarity
Uncommon
Indicative price
0.14 € · 0.30 $
Mana value
4
Power
2
Toughness
2
Colour
White

Card text

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PredhLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Jim Murray
Card language
English
Release date
2020-09-26

Rulings

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.

Casting a spell with split second won't affect spells and abilities that are already on the stack.

If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

Players may turn face-down creatures face up while a spell with split second is on the stack.

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

Other printings of this card

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