Card library

Double Down

Magic: The GatheringOutlaws of Thunder Junction Promos#44p

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Magic: The Gathering

Mana cost

Outlaws of Thunder Junction PromosPOTJ · #44p
Card type
Enchantment
Rarity
Mythic rare
Indicative price
0.79 € · ★ 1.61 € · 1.02 $ · ★ 1.06 $
Mana value
4
Colour
Blue

Card text

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Javier Charro
Card language
English
Release date
2024-04-19

Flavour text

The best alibi is being in multiple places at the same time.

Rulings

A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.

As a copy of a permanent spell resolves, it's put onto the battlefield as a token rather than putting a copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.

Double Down's ability and the copy it creates will resolve before the spell that caused it to trigger. They resolve even if that spell is countered.

Double Down's ability doesn't trigger if an outlaw permanent is put onto the battlefield without being cast.

If a spell has the kindred card type and one of the outlaw creature types, Double Down will copy it.

If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.

The token that a resolving copy of a permanent spell becomes isn't "created." Abilities that refer to a token being created won't interact with the copy resolving.

Other printings of this card

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