Fortunate Few
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Magic: The Gathering
Mana cost
- Card type
- Sorcery
- Rarity
- Rare
- Indicative price
- Price unavailable
- Mana value
- 5
- Colour
- White
Card text
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- OathbreakerLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Jesper Ejsing
- Card language
- English
- Release date
- 2016-11-16
Flavour text
"...Is it over?"
Rulings
A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.
After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.
Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).
Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.