Will of the Temur
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Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare
- Prix indicatif
- 1,56 € · 2,18 $
- Valeur de mana
- 6
- Couleur
- Bleu
Texte de la carte
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types. • Target player draws cards equal to the greatest mana value among permanents you control.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- OathbreakerAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Irina Nordsol
- Langue de la carte
- English
- Date de sortie
- 2025-04-11
Précisions de règles
Any enters abilities of the copied permanent will trigger when the token enters. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the copied permanent will also work.
If a permanent has in its mana cost, X is 0 for the purpose of determining its mana value.
If the copied permanent is a token, the token that’s created copies the original characteristics of that token as stated by the effect that created the token, with the listed exceptions.
If the copied permanent is copying something else, then the token enters as whatever that permanent copied, with the listed exceptions.
Once you’ve announced that you’re casting this spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.
The commander you control doesn’t have to be your commander.
The token created by Will of the Temur’s first mode copies exactly what was printed on the original permanent and nothing else, with the listed exceptions (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
Whether or not you control a commander is determined only once, as you choose the modes for this spell. If you somehow lose control of that commander before you finish casting the spell (perhaps because you sacrifice it to activate a mana ability), it won’t change the number of modes chosen.