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Zealot il-Vec

Magic: The GatheringTime Spiral#47

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Magic: The Gathering

Coût de mana

Time SpiralTSP · #47
Type de carte
Creature — Human Rebel
Rareté
Commune
Prix indicatif
0,08 € · ★ 0,47 € · 0,18 $ · ★ 0,68 $
Valeur de mana
3
Force
1
Endurance
1
Couleur
Blanc

Texte de la carte

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PauperAutorisée
  • PaupercommanderAutorisée
  • PennyAutorisée
  • PredhAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Chippy
Langue de la carte
English
Date de sortie
2006-10-06

Précisions de règles

If you choose to have Zealot il-Vec deal 1 damage to a creature and that damage is prevented or replaced, Zealot il-Vec’s combat damage will still be prevented.

When Zealot il-Vec attacks and isn’t blocked, you must choose a target for its ability even if you don’t use it.

An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.

If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.

Multiple instances of shadow on the same creature are redundant.

Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.

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