Tenacious Tomeseeker

Magic: The GatheringWilds of Eldraine#74
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Type de carte
Creature — Human Knight
Rareté
Peu commune
Prix indicatif
0,03 € · ★ 0,28 € · 0,20 $ · ★ 0,20 $
Valeur de mana
3
Force
3
Endurance
2
Couleur
Bleu

Texte de la carte

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

"An intact volume of *Tales of the Fae*? The king will be pleased."

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Mis à jour le

Informations sur cette impression

Illustration
Kai Carpenter
Langue de la carte
English
Date de sortie
2023-09-08

Précisions de règles

Adventurer cards aren't instant or sorcery cards while they're in your graveyard. You can't use Tenacious Tomeseeker's ability to return an adventurer card from your graveyard to your hand.

Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”

Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”

If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t bargained, even if the original was.

Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.

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