Ardent Electromancer
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Magic: The Gathering
Coût de mana
- Type de carte
- Creature — Human Wizard
- Rareté
- Commune
- Prix indicatif
- 0,09 € · ★ 0,12 € · 0,08 $ · ★ 0,09 $
- Valeur de mana
- 3
- Force
- 3
- Endurance
- 2
- Couleur
- Rouge
Texte de la carte
When this creature enters, add for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PauperAutorisée
- PaupercommanderAutorisée
- PennyAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Lie Setiawan
- Langue de la carte
- English
- Date de sortie
- 2020-09-25
Texte d’ambiance
"Trust me, we won't need torches."
Précisions de règles
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
Ardent Electromancer’s ability uses the stack and players may respond to it. It isn’t a mana ability because the event that causes it to trigger isn’t a mana ability.
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate.
To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.