Expropriate
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Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare mythique
- Prix indicatif
- 11,24 € · ★ 40,93 € · 15,92 $ · ★ 50,55 $
- Valeur de mana
- 9
- Couleur
- Bleu
Texte de la carte
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- OathbreakerInterdite
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Zack Stella
- Langue de la carte
- English
- Date de sortie
- 2016-08-26
Texte d’ambiance
Few things are more valuable than time or money—and Leovold has plenty of both.
Précisions de règles
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
You must vote for one of the available options. You can't abstain.
Each player must vote for one of the available options. They can't abstain.
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.