Orchard Elemental

Magic: The GatheringConspiracy: Take the Crown#68
—Vues —J’aime —Cartes jouées
Type de carte
Creature — Elemental
Rareté
Commune
Prix indicatif
0,16 € · ★ 0,25 € · 0,20 $ · ★ 0,50 $
Valeur de mana
6
Force
2
Endurance
2
Couleur
Vert

Texte de la carte

Council's dilemma — When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote.

Fruits for friends, fists for foes.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • PauperAutorisée
  • PaupercommanderAutorisée
  • VintageAutorisée

Mis à jour le

Informations sur cette impression

Illustration
Christine Choi
Langue de la carte
English
Date de sortie
2016-08-26

Précisions de règles

Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.

The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.

You must vote for one of the available options. You can’t abstain.

Signaler un problème

Ce signalement est transmis à l’administrateur. Vos explications restent privées.