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Aetherflux Conduit

Magic: The GatheringAetherdrift Commander#33

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Magic: The Gathering

Coût de mana

Aetherdrift CommanderDRC · #33
Type de carte
Artifact
Rareté
Rare
Prix indicatif
0,31 € · 0,33 $
Valeur de mana
6
Couleur
Incolore

Texte de la carte

Whenever you cast a spell, you get an amount of (energy counters) equal to the amount of mana spent to cast that spell. , Pay fifty : Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Michael Phillippi
Langue de la carte
English
Date de sortie
2025-02-14

Texte d’ambiance

As Kaladesh became Avishkar, aether finally started flowing freely to all.

Précisions de règles

Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

Some spells and abilities say that you “may pay” a certain amount of , then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay , a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

Some spells and abilities say that you “may pay” a certain amount of . You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

Some spells and abilities which give you or say you “may pay” some amount of require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any from it, and you won’t get the chance to pay any for its effects even if you want to.

is the energy symbol. It represents one energy counter.

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