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Magic: The GatheringLorwyn Eclipsed Commander#37

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Magic: The Gathering

Coût de mana

Lorwyn Eclipsed CommanderECC · #37
Type de carte
Creature — Elemental Incarnation
Rareté
Rare
Prix indicatif
0,39 € · 0,32 $
Valeur de mana
6
Force
5
Endurance
5
Couleur
Vert

Texte de la carte

When this creature enters, creatures you control get +2/+2 and gain trample until end of turn. Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Vincent Christiaens
Langue de la carte
English
Date de sortie
2026-01-23

Précisions de règles

Each token must attack the appropriate player if able.

Encore is an activated ability that functions from the graveyard. "Encore [cost]" means "[Cost], Exile this card from your graveyard: For each opponent, create a token that's a copy of this card that attacks that opponent this turn if able. The tokens gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery."

Exiling the card with encore is a cost to activate the encore ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

Opponents who have left the game aren't counted when determining how many tokens to create.

The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

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