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Lightning, Army of One

Magic: The GatheringFinal Fantasy#320

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Magic: The Gathering

Coût de mana

Final FantasyFIN · #320
Type de carte
Legendary Creature — Human Soldier
Rareté
Rare mythique
Prix indicatif
34,31 € · ★ 72,03 € · 34,21 $ · ★ 67,34 $
Valeur de mana
3
Force
3
Endurance
2
Couleur
Blanc Rouge

Texte de la carte

First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.

Légalité par format

  • AlchemyAutorisée
  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
ISAMU KAMIKOKURYO
Langue de la carte
English
Date de sortie
2025-06-13

Texte d’ambiance

"Moment of truth, Hero."

Précisions de règles

If another effect (or effects) modifies how much damage a source you control would deal—by preventing some of it, for example—the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects (including Lightning's) apply. If all of the damage is prevented, Lightning's effect no longer applies.

If damage dealt by a source you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before doubling. For example, if you attack with a 5/5 creature with trample and it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.

The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Lightning unless it was the original source of damage.

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