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Neyith of the Dire Hunt

Magic: The GatheringJumpstart#30

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Magic: The Gathering

Coût de mana

JumpstartJMP · #30
Type de carte
Legendary Creature — Human Warrior
Rareté
Rare
Prix indicatif
9,70 € · 14,04 $
Valeur de mana
4
Force
3
Endurance
3
Couleur
Vert

Texte de la carte

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Magali Villeneuve
Langue de la carte
English
Date de sortie
2020-07-17

Précisions de règles

A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.

If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.

If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

If the target creature has menace, two creatures must block it if able.

Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.

The defending player, not you, chooses which creature blocks the target creature.

While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.

You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.

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