Talent of the Telepath
Cliquer sur la carte pour changer de face
Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare
- Prix indicatif
- 0,44 € · ★ 1,52 € · 0,70 $ · ★ 2,04 $
- Valeur de mana
- 4
- Couleur
- Bleu
Texte de la carte
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PennyAutorisée
- PioneerAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Peter Mohrbacher
- Langue de la carte
- English
- Date de sortie
- 2015-07-17
Précisions de règles
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
If the card has in its mana cost, you must choose 0 as its value.
If the spell mastery ability applies, you’ll cast the two cards in order. The one you cast last will be the one that resolves first.
If you can’t cast any instant or sorcery cards (perhaps because there are no legal targets available) or if you choose not to cast one, then Talent of the Telepath finishes resolving. Any of the revealed cards you didn’t cast will be put into that player’s graveyard.
If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
The cards will be put into their owner’s graveyard after they resolve, not yours.
You cast the instant and/or sorcery card(s) from your opponent’s library as Talent of the Telepath is resolving. Ignore timing restrictions based on the card’s type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.