Chevill, Bane of Monsters
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Magic: The Gathering
Coût de mana
- Type de carte
- Legendary Creature — Human Rogue
- Rareté
- Rare mythique
- Prix indicatif
- ★ 3,27 € · ★ 3,51 $
- Valeur de mana
- 2
- Force
- 1
- Endurance
- 3
- Couleur
- Noir Vert
Texte de la carte
Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Yongjae Choi
- Langue de la carte
- English
- Date de sortie
- 2020-04-24
Précisions de règles
Chevill’s middle ability and last ability look for any bounty counter on your opponents’ permanents, not just one from that Chevill. For example, if players A and B each control a Chevill and player A has put a bounty counter on player C’s creature, player B’s Chevill won’t put a counter on anything and both players will gain 3 life and draw a card when that creature dies.
If Chevill leaves the battlefield at the same time that an opponent’s permanent with a bounty counter on it dies, you gain 3 life and draw a card. If Chevill leaves the battlefield before that permanent dies, Chevill’s last ability won’t be around to trigger.
If the creature or planeswalker with a bounty counter on it ceases to be a creature or planeswalker, Chevill’s last ability will still trigger if that permanent is put into a graveyard from the battlefield.
If your life total is brought to 0 or less at the same time that a creature with a bounty counter on it is dealt lethal damage, you lose the game before the last ability goes on the stack.