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Thrill-Kill Disciple

Magic: The GatheringFallout#68

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Magic: The Gathering

Coût de mana

FalloutPIP · #68
Type de carte
Creature — Human Mercenary
Rareté
Rare
Prix indicatif
0,14 € · ★ 0,20 € · 0,23 $ · ★ 0,34 $
Valeur de mana
3
Force
3
Endurance
2
Couleur
Rouge

Texte de la carte

Squad—, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature dies, create a Junk token.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Mathias Kollros
Langue de la carte
English
Date de sortie
2024-03-08

Précisions de règles

If the spell is countered, the squad ability will not trigger, and no tokens will be created.

If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.

If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.

Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won’t resolve and none of its effects happen. You won’t create any Junk tokens.

The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.

You can’t sacrifice a Junk token to pay multiple costs. For example, you can’t sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.

You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

You pay all costs and follow all normal timing rules for the card played from exile with a Junk token’s ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

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