Survive the Night
- Type de carte
- Instant
- Rareté
- Commune
- Prix indicatif
- 0,10 € · 0,25 $
- Valeur de mana
- 3
- Couleur
- Blanc
Texte de la carte
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
The longest nights are measured not in hours, but in heartbeats.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PauperAutorisée
- PaupercommanderAutorisée
- PennyAutorisée
- PioneerAutorisée
- VintageAutorisée
Mis à jour le
Informations sur cette impression
- Illustration
- Svetlin Velinov
- Langue de la carte
- English
- Date de sortie
- 2020-09-26
Précisions de règles
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate.
You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.