Deep Freeze
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Magic: The Gathering
Coût de mana
- Type de carte
- Enchantment — Aura
- Rareté
- Commune
- Prix indicatif
- 0,07 € · 0,30 $
- Valeur de mana
- 3
- Couleur
- Bleu
Texte de la carte
Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PauperAutorisée
- PaupercommanderAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Svetlin Velinov
- Langue de la carte
- English
- Date de sortie
- 2020-09-26
Texte d’ambiance
For cryomancers, studying the Ice Age isn't just an academic exercise.
Précisions de règles
Deep Freeze overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
If the enchanted creature has an ability that grants abilities to other objects, Deep Freeze’s effect will stop it from doing so. If the enchanted creature gains an ability after Deep Freeze resolves, it will keep that ability.