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Escape Tunnel

Magic: The GatheringThe List#EOC-157

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Magic: The Gathering

The ListPLST · #EOC-157
Type de carte
Land
Rareté
Commune
Prix indicatif
Prix indisponible
Valeur de mana
0
Couleur
Incolore

Texte de la carte

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. , Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Légalité par format

  • AlchemyAutorisée
  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PauperAutorisée
  • PaupercommanderAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Carlos Palma Cruchaga
Langue de la carte
English
Date de sortie
2020-09-26

Texte d’ambiance

No self-respecting criminal has a basement with only one exit.

Précisions de règles

If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.

Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.

If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.

Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.

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