Breakneck Rider // Neck Breaker
Click the card to switch sides
Magic: The Gathering
Mana cost
- Card type
- Creature — Human Scout Werewolf
- Rarity
- Uncommon
- Indicative price
- 0.22 € · ★ 2.02 € · 0.31 $ · ★ 1.38 $
- Mana value
- 3
- Power
- 3
- Toughness
- 3
- Colour
- Red
Card text
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Victor Adame Minguez
- Card language
- English
- Release date
- 2016-04-08
Flavour text
Only the most skillful riders brave the Breakneck Ride through Kessig.
Neck Breaker
Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
- Power
- 4
- Toughness
- 3
Rulings
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.