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Arixmethes, Slumbering Isle

Magic: The GatheringDouble Masters#189

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Magic: The Gathering

Coût de mana

Double Masters2XM · #189
Type de carte
Legendary Creature — Kraken
Rareté
Rare
Prix indicatif
1,07 € · ★ 3,05 € · 2,37 $ · ★ 2,44 $
Valeur de mana
4
Force
12
Endurance
12
Couleur
Bleu Vert

Texte de la carte

Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. : Add .

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Dimitar Marinski
Langue de la carte
English
Date de sortie
2020-08-07

Précisions de règles

Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.

Arixmethes can't be played as a land.

Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.

Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.

Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.

Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.

While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.

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