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Sevinne, the Chronoclasm

Magic: The GatheringCommander 2019#49

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Magic: The Gathering

Coût de mana

Commander 2019C19 · #49
Type de carte
Legendary Creature — Human Wizard
Rareté
Rare mythique
Prix indicatif
★ 0,24 € · ★ 0,30 $
Valeur de mana
5
Force
2
Endurance
2
Couleur
Blanc Bleu Rouge

Texte de la carte

Prevent all damage that would be dealt to Sevinne. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Zoltan Boros
Langue de la carte
English
Date de sortie
2019-08-23

Texte d’ambiance

"The best moments are worth reliving."

Précisions de règles

A copy is created even if the spell that caused Sevinne's ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.

If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.

If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

If you cast an instant or sorcery spell from your graveyard before Sevinne enters the battlefield during the same turn, its last ability can't trigger that turn.

Sevinne's ability will copy any instant or sorcery spell, not just one with targets.

The copy that Sevinne's ability creates is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. Any of that spell's effects that apply only if it was cast from a graveyard won't apply.

The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

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