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Magic: The GatheringAetherdrift#342

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Magic: The Gathering

Coût de mana

AetherdriftDFT · #342
Type de carte
Creature — Goblin Mercenary
Rareté
Rare
Prix indicatif
3,29 € · ★ 3,23 € · 3,11 $ · ★ 5,56 $
Valeur de mana
3
Force
2
Endurance
3
Couleur
Rouge

Texte de la carte

Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — : Add for each Goblin you control.

Légalité par format

  • AlchemyAutorisée
  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Ryan Roadkill
Langue de la carte
English
Date de sortie
2025-02-14

Précisions de règles

A player “has max speed” if their speed is 4.

Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

Mana abilities don’t use the stack, which means that they can’t be responded to. Notably, this means that a player can’t respond to this creature’s last ability by destroying one of your Goblins.

Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

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