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Hazoret, Godseeker

Magic: The GatheringAetherdrift#462

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Magic: The Gathering

Coût de mana

AetherdriftDFT · #462
Type de carte
Legendary Creature — God
Rareté
Rare mythique
Prix indicatif
★ 4,19 € · ★ 4,17 $
Valeur de mana
2
Force
5
Endurance
3
Couleur
Rouge

Texte de la carte

Indestructible, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) , : Target creature with power 2 or less can't be blocked this turn. Hazoret can't attack or block unless you have max speed.

Légalité par format

  • AlchemyAutorisée
  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Chris Rallis
Langue de la carte
English
Date de sortie
2025-02-14

Précisions de règles

A player “has max speed” if their speed is 4.

After the activated ability resolves, the creature can’t be blocked this turn even if its power later increases to 3 or greater.

Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

Hazoret’s activated ability must be used prior to declaring blockers to be effective. Activating it targeting a creature that has already been blocked will not cause that creature to become unblocked.

If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

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