Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
Cliquer sur la carte pour changer de face
Magic: The Gathering
Coût de mana
- Type de carte
- Legendary Creature — God
- Rareté
- Rare mythique
- Prix indicatif
- 3,16 € · ★ 4,12 € · 4,08 $ · ★ 5,05 $
- Valeur de mana
- 4
- Force
- 4
- Endurance
- 3
- Couleur
- Bleu
Texte de la carte
Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- FutureAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PennyAutorisée
- PioneerAutorisée
- StandardAutorisée
- StandardbrawlAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Chris Rahn
- Langue de la carte
- English
- Date de sortie
- 2023-11-17
Temple of Cyclical Time
Land
(Transforms from Ojer Pakpatiq, Deepest Epoch.) : Add . Remove a time counter from this land. , : Transform this land. Activate only if it has no time counters on it and only as a sorcery.
Précisions de règles
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.