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Preacher of the Schism

Magic: The GatheringThe Lost Caverns of Ixalan#367

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Magic: The Gathering

Coût de mana

The Lost Caverns of IxalanLCI · #367
Type de carte
Creature — Vampire Cleric
Rareté
Rare
Prix indicatif
1,83 € · ★ 2,57 € · 1,35 $ · ★ 1,81 $
Valeur de mana
3
Force
2
Endurance
4
Couleur
Noir

Texte de la carte

Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Donato Giancola
Langue de la carte
English
Date de sortie
2023-11-17

Précisions de règles

If you are tied for most life and Preacher of the Schism attacks another player who is tied for most life, both its middle and its last ability will trigger.

Once Preacher of the Schism's middle ability triggers, it doesn't matter what happens to players' life totals before the ability resolves. You'll create a Vampire token even if the player Preacher of the Schism attacked doesn't have the most life as the ability resolves.

Preacher of the Schism's middle ability triggers only if it attacks a player. It won't trigger if Preacher of the Schism attacks a planeswalker or battle, no matter what its controller's life total is.

Similarly, once Preacher of the Schism's last ability triggers, it doesn't matter what happens to players' life totals before the ability resolves. You'll draw a card and lose 1 life even if you don't have the most life as the ability resolves.

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