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Old Man of the Sea

Magic: The GatheringMasters Edition III#45

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Magic: The Gathering

Coût de mana

Masters Edition IIIME3 · #45
Type de carte
Creature — Djinn
Rareté
Rare
Prix indicatif
Prix indisponible
Valeur de mana
3
Force
2
Endurance
3
Couleur
Bleu

Texte de la carte

You may choose not to untap this creature during your untap step. : Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PredhAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Susan Van Camp
Langue de la carte
English
Date de sortie
2009-09-07

Précisions de règles

You lose control of the creature if the Old Man leaves the battlefield. This is because it is no longer tapped.

If Old Man of the Sea stops being tapped before its ability resolves — even if it becomes tapped again right away — you won’t gain control of the targeted creature at all. The same is true if the targeted creature’s power becomes greater than Old Man of the Sea’s power before the ability resolves.

Once the ability resolves, it doesn’t care whether the targeted permanent remains a legal target for the ability, only that it’s on the battlefield and its power remains small enough. The effect will continue to apply to it even if it gains shroud, stops being a creature, or would no longer be a legal target for any other reason. If it stops being a creature, its power is considered to be 0.

The ability doesn’t care whether Old Man of the Sea remains under your control, only that Old Man of the Sea remains tapped and its power remains large enough. If an opponent gains control of Old Man of the Sea, you’ll keep control of the affected creature (until Old Man of the Sea stops being tapped or it no longer has enough power).

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