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Archway of Innovation

Magic: The GatheringModern Horizons 3#350

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Magic: The Gathering

Modern Horizons 3MH3 · #350
Type de carte
Land
Rareté
Rare
Prix indicatif
1,37 € · ★ 2,49 € · 3,33 $ · ★ 4,67 $
Valeur de mana
0
Couleur
Incolore

Texte de la carte

This land enters tapped unless you control an Island. : Add . , : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Sam Burley
Langue de la carte
English
Date de sortie
2024-06-14

Précisions de règles

Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.

If an artifact you control has a mana ability with  in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped before you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

Multiple instances of improvise are redundant.

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated. Improvise doesn't change a spell's mana cost or mana value.

When using improvise to cast a spell with in its cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you activate the last ability of Archway of Innovation and then cast Wrath of the Skies (a spell with mana cost ), choosing 3 as the value of X, the total cost is . If you tap two artifacts, you'll have to pay .

You must already control an Island as Archway of Innovation enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as an Island when you control no other Islands, it will enter tapped.

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