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Annie Flash, the Veteran

Magic: The GatheringOutlaws of Thunder Junction#291

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Magic: The Gathering

Mana cost

Outlaws of Thunder JunctionOTJ · #291
Card type
Legendary Creature — Human Rogue
Rarity
Mythic rare
Indicative price
0.46 € · ★ 1.13 € · 0.39 $ · ★ 0.64 $
Mana value
6
Power
4
Toughness
5
Colour
White Red Green

Card text

Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Justine Mara Andersen
Card language
English
Release date
2024-04-19

Rulings

A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.

Annie Flash's second ability triggers if you cast it from any zone. It doesn't trigger if you put Annie Flash onto the battlefield without casting it.

If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.

If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so players or permanents with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.

You pay all costs and follow all normal timing rules for cards played from exile with Annie Flash's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

Other printings of this card

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