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Agent of Treachery

Magic: The GatheringCore Set 2020 Promos#43p

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Magic: The Gathering

Coût de mana

Core Set 2020 PromosPM20 · #43p
Type de carte
Creature — Human Rogue
Rareté
Rare
Prix indicatif
5,61 € · ★ 8,11 € · 6,53 $ · ★ 7,43 $
Valeur de mana
7
Force
2
Endurance
3
Couleur
Bleu

Texte de la carte

When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Légalité par format

  • BrawlInterdite
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Igor Kieryluk
Langue de la carte
English
Date de sortie
2019-07-12

Texte d’ambiance

"The more secrets you have, the more easily you become my pawn."

Précisions de règles

A token's owner is the player who created it.

Agent of Treachery's effect lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.

Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn't change what it's currently attached to.

If you don't control three permanents you don't own as your end step begins, Agent of Treachery's last ability doesn't trigger. If you no longer control three permanents you don't own as it resolves, you won't draw three cards. Those don't have to be the same three permanents each time.

If you gain control of a permanent "until end of turn," that effect will wear off during the cleanup step, after the end step. You'll control that permanent while considering Agent of Treachery's last ability.

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